Creating
the sprites from the MSTS model
First open Vehicle
Creator;

Main screen of the Vehicle
Creator
To create the 135 pngs files, or sprites; click on the
"MSTS2Locomotion" button; this button has the logo of Locomotion
on it. You will see the following window:

MSTS2Locomotion window
The options with a red border on them are the ones you need to
use;
- Measuring Tool
- Distance
Leave the options with "Locomotion"
and "Wagon" alone; you dont need them.
Measuring tool: Click on the
button and you will see a little window appear with boxes in it.

These are the correct sizes of
the trains. Distance slider: Use this to fit your train in the
boxes. See example above; (Use the Rotation slider to turn your
train)
If you have fitted the trains in
the boxes, set the offset slider to -0.2 and click on the
"export" button; now the 136 .bmp images are created. (000.bmp
to 136.bmp) Now you can convert them to the Locomotion pallete.
►►►